I felt like the movements were incredibly inconsistent, which made it extremely tedious to jump over gaps, especially when the objective is to land on a tiny block. The game was over-all very original, but it all comes down to the movements where the game totally goes down the hill. For example, I go right and make a quick movement to the left, to get on the block and suddenly I get a whole boost in the left direction, shooting me right off the block, any idea how frustrating it is to have such things happening? VERY.
Further was the art not exactly great, I like pixel-games a lot, but I felt like this one could have a little more effort, some very basic shading would have improved the game a lot, but instead you went with the most simplistic art ever.
Anyways, the game was pretty original, if it wasn't for the movements the game would have scored at least 4 stars for me.