I donÂ´t think you really get how Newgrounds works.
You do realize this whole #cutforbieber thing was a set-up by 4chan that wasn't even real?
I'm just saying, seems like you kinda missed the train on this one.
Read my description dumb ass and don't jump to conclusions.
Not a particularly interesting animation, but great job on the animation, it was both well-drawn and really fluid. I'm really digging your style, I'm hoping to see it in a more interesting animation some day though, because even for my standards this was a bit too short.
Keep it up though, you have tons of potential.
I can not comprehend how much better this game would be if you allowed me to change my set-up instead of having to restart and try to remember how I placed everything.
That really ruined the game for me mostly. Besides that it's a decent game with some good level design, but nothing more. I think the amount of 'secret' medals is kinda disturbing and I don't see the need of the being hidden.
Great game, in my opinion probably the best game for the Ludum Dare 23. The game was short, but no-one can actually blame you for that, considering the short amount of time you had for creating this. The art was really cool and over-all was the game extremely enjoyable and very inspiring.
Furthermore was the art pretty decent, I love pixel-art i general, so that's a plus. My only issue would be the level design, which wasn't exactly bad, just not outstanding.
Anyways, great job, you really pulled off something great in such a short amount of time.
The game was supposed to have bit more adventuring around the islands, but I had to pull some sacrifices to get the game done in time. Glad you liked it!
I felt like the movements were incredibly inconsistent, which made it extremely tedious to jump over gaps, especially when the objective is to land on a tiny block. The game was over-all very original, but it all comes down to the movements where the game totally goes down the hill. For example, I go right and make a quick movement to the left, to get on the block and suddenly I get a whole boost in the left direction, shooting me right off the block, any idea how frustrating it is to have such things happening? VERY.
Further was the art not exactly great, I like pixel-games a lot, but I felt like this one could have a little more effort, some very basic shading would have improved the game a lot, but instead you went with the most simplistic art ever.
Anyways, the game was pretty original, if it wasn't for the movements the game would have scored at least 4 stars for me.
Great stuff Myk, keep it up!
This is really great, it reminds me of The Iron Giant, one of my favorite animated movies of all time. The ambiance is really great, the only thing I dislike is the cloning. Not just because copy-pasting looks lazy, but also because it absolutely wasn't necessary. The image would would far better to me if it just had one giant, to add personality and one balloon (I realize that wasn't cloned) for better compositioning.
Nonetheless, really, really great.
This is really cool, I especially like the design of the head, though I have a bit of criticism, in hopes that will help you improve.
First of all, the paws look kind of weird. I'm aware that disproportionate body parts are considered cute, but it doesn't really work well for the paws and now they kind of look odd and unfitting. What I would try is size them down a little and make them more dynamic in relation to the leg, to make more one, instead of looking so separate.
Secondly, the shading on the side looks a bit off. This one isn't very noticeable, but still quite present. I think it would have looked better if you let the lighter shadows cover the face a little more, instead of the small spaces between the shadows spaces that are there now.
All-in-all still really good looking, keep it up.
Thank you very much for your critique!
others had told me the same thing I'll take your tips for the next time thanks! cx
I'm used to better stuff from you, but those are nice cleavages.
Yeah it was just a simple quick pic. I didn't wanna put too much detail into them since the likes of NG and YT shrink down the avatar and if it had too much detail, it would just look like a mess of pixels.
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